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Module: Animation & Rigging
Module: Asset System
Module: Core
Module: Development Management
Module: Geometry Nodes
Module: Grease Pencil
Module: Modeling
Module: Nodes & Physics
Module: Pipeline & I/O
Module: Platforms & Builds
Module: Python API & Text Editor
Module: Render & Cycles
Module: Sculpt, Paint & Texture
Module: Triaging
Module: User Interface
Module: VFX & Video
Module: Viewport & EEVEE
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Julian Eisel edited this page 2025-11-30 13:43:32 +01:00
The Blender Developer Documentation can be found under developer.blender.org/docs.
Modules
Blender development is organized into modules and projects with different teams.
General
| Module | Topics |
|---|---|
| Core | DNA & RNA, .blend file, undo, datablocks, linking, overrides, support libraries |
| Development Management | Communication, documentation, forum, onboarding, infrastructure |
| Platforms & Builds | Windows, macOS, Linux, build system, release builds, libraries |
| Triaging | Triaging bug reports and first round of pull request review |
| User Interface | Interface, window manager, internationalization, tools & operators, outliner |
Features
| Module | Topics |
|---|---|
| Animation & Rigging | Graph editor, dopespheet editor, NLA editor, keyframes, drivers, constraints, armatures |
| Asset System | Local and remote assets handling |
| Grease Pencil | Grease pencil drawing, editing, sculpting and all related to 2D animation module in Blender |
| Modeling | Meshes, modifiers, nurbs, curves, metaballs, transform, UV editor, subdivision surfaces |
| Nodes & Physics | Geometry nodes, function nodes, node editor, simulations, rigid body, cloth, softbody, fluids |
| Pipeline & I/O | Import/export and integration into production pipelines |
| Python API | Python API, text editor and console |
| EEVEE & Viewport | EEVEE, workbench, overlays, GPU, OpenGL, Vulkan, Metal, multi-view, virtual reality |
| Render & Cycles | Cycles, render pipeline, materials, textures, Freestyle, baking and color management |
| Sculpt, Paint & Texture | Sculpting, vertex and image painting |
| VFX & Video | Video sequencer, compositor, motion tracking, Libmv, audio |